BetJocker 3D Racing
A real-time 3D virtual horse racing simulation built with Godot 4.2, exported to WebGL, and integrated into a full-stack betting platform. Watch 8 horses race with dynamic cameras, TV-style overlays, and realistic animation.
Loading 3D Racing Engine...
~35 MB WebAssembly
8-Horse Race Simulation
Each runner has unique speed profiles, stamina curves, and surge mechanics. The predetermined winner is guaranteed through carefully tuned race profiles.
Dynamic Camera System
5 camera modes: gate orbit, wide countdown shot, follow cam, finish line drama, and winner celebration orbit. Smooth interpolation between all angles.
JavaScript Bridge
React sends race configuration (runners, winner, seed) to Godot via postMessage. Godot sends results back. Full bidirectional communication.
TV-Style Overlays
Live positions panel, countdown timer, LIVE badge, race name bar, and animated results podium. Professional broadcast-quality presentation.
Horse + Dog Models
Detailed 3D models built from primitives: body, legs with knees, jockey with helmet, mane, tail. Greyhound mode with racing jackets.
Full 3D Environment
Race track with rails, grandstands with 120 spectators, trees, sponsor boards, starting gates with opening animation, and checkered finish line.
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